ArtStation Masterclasses 2018 - Vitaly Bulgarov Robotic 3D Design for Entertainment
ArtStation Masterclasses 2018 - Aaron Beck Military Robotics Design
ArtStation Masterclasses 2018 - Vitaly Bulgarov + Aaron Beck
English | 16+ hrs | Video: 1080p | 4 GB

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Game Prop Texturing Fundamentals 2018
Game Prop Texturing Fundamentals 2018
English | 4+ hrs | Video: 720p 
https://www.pluralsight.com/courses/game-prop-texturing-fundamentals-2018

 

In this course, you’ll learn how to successfully create a beautiful textured prop ready for modern game development using 3D Studio Max 2017, Substance Painter 2 and Unity 5. Software required: zbrush 4r7, Substance Painter 2, 3Ds Max 2017, Unity 5.


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The Gnomon Workshop - Introduction to Substance Painter 2018
The Gnomon Workshop - Introduction to Substance Painter 2018
English | ~4 hrs | Video: 1080p | Project files

 

Allegorithmic’s Substance Painter has become a standard tool at studios around the world for texturing game assets. In this title, lead technical artist Christophe Desse takes us through the paces of learning Painter by sharing his production proven techniques and workflow . His direct approach allows the student to learn how to quickly tackle projects without feeling overwhelmed with the interface, terminology or workflow. Starting with a detailed introduction to the tools and features, Christophe then goes deeper into the workflow of Substance Painter showing the texturing process on a full project by texturing a detailed walker-bot model and its driver. This allows him to share his workflow for texturing both character and hard surface models. He shares various techniques that can be used to texture various components while discussing how to handle the various material settings and maps. Many different types of materials are textured and demonstrated, providing a thorough insight into Christophe’s methodology. Topics include the Painter interface, display and viewport features, transparency and Iray, Textures Sets and Materials, Smart Materials, Projections, Stencils, Baking, Anchor Points, and how to approach hard surface weathering and detailing.


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Godot 3 Complete Developer Course - 2D and 3D
Godot 3 Complete Developer Course - 2D and 3D
English | 8.5+ hrs | Video: 720p
 

Game development with Godot 3. Learn GDScript and how to use the engine while building your first 6 2D and 3D games


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Gumroad – Momo Character Rendering for Animation 2 by Ryan Lang
Gumroad – Momo Character Rendering for Animation 2 by Ryan Lang
English | 3+ hrs | Video: 180p | PSD | Project files

 

A follow up to the Kappa video, this video shows my approach to taking a 2d sketch, and painting it to look like a 3d render for production. It focuses on cloth/folds and skin. There are 3 videos in this tutorial:


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Experimental techniques in Cinema 4D: Nested Coners + Formula & Step Effectors
Experimental techniques in Cinema 4D: Nested Coners + Formula & Step Effectors
English | 40m | Video: 720p
 

In this class, we'll go through using the "nested cloners" technique to create variety using simple primitives, and adding two different effectors for increased form interest. Using the for effectors native abilities, we will create an animation using zero keyframes.


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Create A Floating Geometry Array in Cinema 4D
Create A Floating Geometry Array in Cinema 4D
English | 44m | Video: 720p

 

In this class we'll go over how to model the pieces, create an array & light the object using an open source soft box


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CGCookie - Creating Grass in Blender
CGCookie - Creating Grass in Blender
1+ hrs | Video: 1080p | Project files
 

Grass is just about everywhere outside, so it's really handy to know how to render it well. This course covers everything you'll need to make your own: modeling, shading, particle instancing, animation, and more! We'll cover two different ways of creating grass - hair particles and mesh particles. Since they both have their advantages and disadvantages, we'll cover why you would want to use one over another, or the best ways to use them in combination.

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CGCookie - Blender Mesh Modeling Bootcamp
CGCookie - Blender Mesh Modeling Bootcamp
English | 9+ hrs | Video: 1080p | Project files
https://cgcookie.com/course/mesh-modeling-bootcamp

 

Blender 3D models are the center of everything created in 3D, so they're important to create properly. Topology is how a mesh's vertices, edges, and faces combine to form shapes, and good topology uses those components in the most practical way possible. In this beginner Blender training course, you'll learn a slew of mesh editing and selection tools, as well as how to use them to create good topology. By the end of these tutorials, you should be able to model anything that you set your mind to after following this set of Blender modeling tutorials.

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V-Ray 3.0 for 3ds Max Essential Training - Updated April 2018
Lynda - V-Ray 3.0 for 3ds Max Essential Training (Updated July 2018)
 English | 7+ hrs | Video: 720p | Project files
 
Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with state-of-the-art V-Ray tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering. This course covers critical V-Ray concepts such as basic material creation, image sampling, color mapping, subdivs, and lighting, as well as creating in-camera effects such as depth of field, motion blur, and caustics. Author and 3D expert Brian Bradley will help you add amazing and lifelike materials and effects to your 3D models with this powerful plugin.

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Pluralsight - Prototyping Game Systems for Swords and Shovels
Pluralsight - Prototyping Game Systems for Swords and Shovels

Duration 2h 26m Project Files Included MP4

 

Prototyping is a valuable part of the development process that all games benefit from. In this course, Prototyping Game Systems for Swords and Shovels, you will learn skills and techniques for prototyping systems to integrate with an existing game loop. First, you will learn to dissect a design document and assess the design needs of the project. Next, you will explore the new systems in the existing project. Finally, you will discover how to playtest the prototype and make changes based on player feedback. When you are finished with this course, you will have a fundamental understanding of prototyping that will help you integrate new gameplay into a larger project. Software required: Unity 3D.


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Cinematic Design in Unity with Cinemachine and Timeline
English | 1hr 47m | Video: 720p | Project files
https://unity3d.com/learn/game-cinematography
 

Cut scenes are an excellent way to communicate important information to your players while adding extra polish to your game, but developers often don’t know where to start when it comes to designing and implementing them. In this course, you’ll learn the principles of narrative design and how to create cut scenes using Unity. First, you’ll review design documents to understand what you need to tell the player in the scene, and storyboard out your designs. Then, you’ll move into Unity and use Timeline and Cinemachine to recreate your storyboard in the engine. Finally, you’ll take these new tools a step further by building a small triggered cut scene event. By the end of this series, you’ll feel more confident about designing cut scenes for your own game, and using the suite of cinematic tools available in Unity.


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Gumroad - Katon Callaway - Videogame Character Creation
Gumroad - Katon Callaway - Videogame Character Creation
https://gumroad.com/l/wHdsn

 

This is the most in depth class that I offer, and sold out for years when I taught it before. I take you from beginning to end in the character creation process. I provide a concept you can follow if you like, and take you from making a low poly mesh, to high poly sculpt, Polypaint, UVs, baking, texturing and presentation. A step by step guide is below.


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Lynda - Learning PlanGrid: Digital Construction Drawings
Lynda - Learning PlanGrid: Digital Construction Drawings
MP4 | Video: 720p | Duration: 3:11:42 | English | Subtitles: VTT | 503.7 MB
 
As the construction industry begins its transformation from mostly paper-based management processes to digital, PlanGrid has emerged as one of the leaders in the industry when it comes to working with digital construction drawings in the field. This popular construction productivity software enables teams of all sizes—from the single consultant to the largest general contractor—to work with digital construction drawings and specifications seamlessly across all platforms, from the desktop to the smartphone.


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CGCircuit - Cinema4D Car Destruction Part 1
CGCircuit - Cinema4D Car Destruction Part 1

English | 2h 50m | Video: 720p

https://www.cgcircuit.com/tutorial/cinema4d_car-destruction.part1

 

 

Maybe you’ve such question in your mind that why we should use Cinema 4D in order to produce VFX scenes?

I can answer your question though. You know, C4D has truly thousands or even millions of users around the world who use this software to create motion graphics.


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Stylized Character Retopology for Beginners
Stylized Character Retopology for Beginners
English | 5+ hrs | Video: 720p
 

Hi, Welcome to Stylized Character Retopology for Beginners course. In this course you will learn how to retopology using Maya, Topogun and Zbrush.
Do you manage to model characters but they don’t look like production level quality ? If so, then this is the perfect course for you.


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Hands-on Game Development with Unity 2018.1
Hands-on Game Development with Unity 2018.1

Duration 4h 5m Project Files Included MP4

 

Want to learn to make games in Unity, but aren't sure where to start? Game development is more popular than ever right now, and there has never been a better time to jump in.

 


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Cinema 4D Crash Course - Design a Six Pack Case
Cinema 4D Crash Course - Design a Six Pack Case
English | 5+ hrs | Video: 720p

 

The skills you’ll learn in this course can be applied to any project you can think of - designing a six pack is, in my mind, one of the most comprehensive ways to learn the product design process.


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Creating a Video Animation with Lumion 8.3
Creating a Video Animation with Lumion 8.3
English | 2hr 12m | Video: 720p
 

In this course students will learn how to create a video animation using Lumion 8.3.  We will import a sketchup model, edit materials, add lighting, create a video sequence add effects and render. 


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Stylized Character UV Unwrapping for Beginners
Stylized Character UV Unwrapping for Beginners
English | 2hr 21m | Video: 720p

 

Hi, Welcome to Stylized Character UV Unwrapping for Beginners course. In this course you will learn how to Unwrap UVs using Maya.
Do you manage to model characters but they don’t look like production level quality ? If so, then this is the perfect course for you.


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Create & Design a Modern Interior in Blender
Create & Design a Modern Interior in Blender
English | 2hr 40m | Video: 720p | Project files 
 

Are you looking to learn how to design realistic interior renders in Blender? Are you struggling on getting your materials to look real? In this course we will be creating a modern interior in Blender from start to finish. I will be showing you step by step on how to model the room, texture it, add in professionally made models and more.


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Python Game Development: Build 11 Total Games
Python Game Development: Build 11 Total Games
.MP4, AVC, 1000 kbps, 1280x720 | English, AAC, 128 kbps, 2 Ch | 33 hrs 22 mins | 16.99 GB
https://www.udemy.com/python-game-development-build-11-total-games/
      
Build games like Mario, Angry Bird, Flappy Bird and many more with the Python –Easiest Programming Language

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Game Mechanic Design Fundamentals
Game Mechanic Design Fundamentals
English | 44m | Video: 720p
https://www.pluralsight.com/courses/game-mechanic-design-fundamentals
 

Learn the basics of Game Mechanic Design and the ideologies and iteration that went into planning the game systems of Swords and Shovels.

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Game Development with Unreal Engine 4, Adobe Fuse, 3ds Max, and Mixamo
Game Development with Unreal Engine 4, Adobe Fuse, 3ds Max, and Mixamo
English | 3hr 30m | Video: 720p

 

This video series will show you how to create your own virtual reality game using Unreal Engine 4 and 3ds Max, as well as how to enhance the appearance of the characters and landscape using Adobe Fuse and Mixamo. For the fundmentals on Unreal Engine 4, Adobe Fuse, 3ds Max, and Mixamo, search for other videos by Guilherme Rafael. This series contains nine clips:


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